[Milkymist-devel] Is there any bugs in TMU2?
Sébastien Bourdeauducq
sebastien.bourdeauducq at lekernel.net
Wed Feb 24 01:33:02 PST 2010
Hi,
On Wednesday 24 February 2010 07:55:07 FangJacky wrote:
> and then move v10 right in SPAM_W/4 in pixels, and move v12 left in
> SPAM_W/4 pixels, the vertexs arrange as bellow.
Your code line 144 is
spam_vertices[1][3].x = (SPAM_W-SPAM_W/4) << TMU_FIXEDPOINT_SHIFT;
I think you meant:
spam_vertices[1][2].x = (SPAM_W-SPAM_W/4) << TMU_FIXEDPOINT_SHIFT;
(second index should be 2, not 3).
But even after this fix, there is still a problem with the upper-left square.
I'll look at it, but you can also try to reproduce the problem and get more
information by using the test bench (cores/tmu2/test).
Sébastien
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