[Milkymist-devel] [Democompo] Status

lementec fabien texane at gmail.com
Fri Sep 11 02:39:47 PDT 2009


Hi,

Regarding the MOD player: We started an implementation whose code
is on the repository, and I have some local modifs to push as soon as
I have the time. It is not working yet, but Bengt and possibly I plan to
work on it this week end. Once the sequencing logic is done it should
work. More info on that at the end of the week thus. If would be great
to avoid a raw format :)

Regarding a meeting at /tmp/lllab, just pick some days, and I ll see for
availability.

Regards,

Fabien.

On Fri, Sep 11, 2009 at 8:48 AM, Sébastien Bourdeauducq
<sebastien.bourdeauducq at lekernel.net> wrote:
> Hi,
>
> Here is a little update on the democompo project:
>
> - MOD player. Fabien, Bengt and Alexandre have been working together on this
> one. Can you tell us what the status of the code is?
> If is it too much work to get it working, we can fall back on putting a large
> RAW sample on the CF card.
>
> - Hardware-accelerated sprite blitting with chroma key (transparent color).
> I'm working on this and will probably release an updated version of Milkymist
> SoC by the beginning of next week.
>
> - The page
> http://www.tmplab.org/wiki/index.php/DemoParty_Compo_with_MilkyMist
> now gives an outline of what the demo should be
>
> - I will take care of part 1A (intro with the raw numbers). We need more
> graphics code developers!
>
> - Alban and ced23 are composing the music. How is it going?
>
> - Kiniou is drawing the graphics (sprites).
>
> I will be in Paris from Sept 15th to 22nd - we can have a meeting at /tmp/lab
> regarding the demo. I will bring with me between 1 and 3 ML401 board(s)
> (depending on luck) so we can test code as well.
>
> Sébastien
>
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>


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